Showing posts with label deadpool. Show all posts
Showing posts with label deadpool. Show all posts
Friday, June 28, 2013
Deadpool: Mouthing Off 2
Labels:
apartment,
comics,
deadpool,
gamestop,
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players,
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Deadpool: Mouthing Off 1
Part 1 of 2
After sinking 3 to 4 hours in it, I think I'm qualified (by Internet standards) to talk about the new Deadpool game that dropped this Tuesday. I walked out of GameStop with a copy of the PS3 version, stopped at Chick-fil-A (sorry, no chimichangas), and plopped down on my couch to get reacquainted with the Merc with a Mouth. The first little section of the game serves to do just that, teach the player about this masked madman by exploring his apartment. I was laughing the whole time, especially while Deadpool made fun of achievements by giving me the first and second ones for "free," I'm glad Deadpool shares my opinion on trophies and achievements. Once out of the crazy-filthy apartment, it was sword-swinging, gun-toting, tutorial time. At first thought, I'd call Deadpool a hack n' slash game with a bit of platforming, but that's because I didn't want to use my guns, like ever. I guess I have more fun slicing and dicing enemies; even when the enemies were poised for a duck-and-cover shoot-out, I would run head-first into enemy fire (what's the point of a healing factor if you're not going to use it) and stab, stab, stab. The non-shooting combat is easy to learn and the enemy AI is pretty dumb. And, oh I forgot about the teleport dodge: it makes the sword combat and countering very over-powered. I had honestly forgotten that Deadpool had that teleport technology. Where's Weasel when I want to thank him? Anyway, it was later into the game when I realized I was in trouble for not using/upgrading my gun arsenal. The "heavy" baddies are much easier when Deadpool is dual-wielding shotguns. Maybe that's the case for all the baddies. Still, I get bored with third-person shooting faster than I do stringing together bloody-bladed melee combos. The melee gameplay is no Arkham Asylum, but I still enjoyed it. I like my Deadpool with his blades; I also like the sai, but I haven't used them much. The swords are fully upgraded, the sai are newly unlocked, and the hammers, well, I haven't purchased them yet. Most of the glitches that I've seen have occurred during combat, but nothing has made me want to eat my controller. Occasionally an enemy will end up on top of Deadpool; sometimes my hits connect with the displaced enemy and sometimes they don't. Meh. Deadpool points (DP) don't always revert to the previous amount if you die and then continue from the nearest checkpoint. Last, but not least, enemies can deal lots of damage to each other; I've always thought friendly fire is a stupid concept, so when a "heavy" baddie clears all the normal enemies for me, I wonder if that was intentional. Even though the game is linear, I'll praise the level design and variety. From Deadpool's apartment to the mucky sewers to the catacombs of Genosha, the scenery is a sight to behold. I'd also like to get my hands on some concept art, especially the final level in Genosha. Floating platforms as far as the eye can see. Again, thank you Weasel for the teleportation. Speaking of teleportation, BAMF over to Part 2Monday, June 24, 2013
What About The Rest Of The Year?
Blogging? Am I still doing that? By missing E3 this year, I shot my blogging-self in the foot. Last year and the year before, E3 was a prime time to chime in on the world of gaming. Starting right now, there are only 4 games that I'm really looking forward to for the remainder of 2013. They are, in order of suspected release:
6/25/2013 - Deadpool
9/3/2013 - Diablo III (Console)
9/17/2013 - Grand Theft Auto V
Q4 2013 - South Park: The Stick of Truth
I'll definitely be talking about the Deadpool game, because it looks awesome and hilarious.
The other two games, Diablo and GTA, look to be early fall releases but I'm not really sure about South Park. Who knows? Anybody. I can wait for that one, because I want the South Park game to be done right or not done at all.
Good news though, I'll have plenty of time to play Deadpool before I get bogged down with the other new games. Deadpool is my favorite Marvel Comics character and I've been anticipating this game since I first heard about it. And it's about damn time that it was released. I'll try and get a huge chunk of it played shortly after release so that I can post my thoughts on the game.
There were some tempting pre-order bonuses, but nothing too blingy. So I put my pre-order in at GameStop and got two more challenge maps, two extra costumes, and a wallpaper. Let me see if I can dig that sucker up.
Labels:
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south park,
video games
Tuesday, October 30, 2012
Marvel Movies: No Angry Comic Nerd Here
Recently, a friend asked me this amazing question: "When it comes to Marvel comics converted to movies, are you usually satisfied with it, unhappy with it, or both?"
Sit back and let me show you a whole new world (and why I'm totally fine with Marvel movies not being true to their comic book counter parts).
The Short version: Marvel's characters are always being re-created and re-imagined; their stories are constantly being retold.
The Long version:
Every single character and story created within Marvel Comics exists in the Marvel Universe (think Multiverse). The Marvel Universe consists of parallel dimensions (I'm using 'dimensions' in place of universes because it makes more sense to me). In each dimension there is a Spider-Man, an Ironman, a Deadpool, and a DoNothingMan. Each dimension has it's own little twists. This allows for the Marvel writers and artists to infinitely create (or kill) and re-imagine characters. You want a black Spider-Man? Then you want Miles Morales of Earth-1610 (Ultimate Marvel) a dimension where Peter Parker was killed. But don't worry, Peter Parker is still alive and well in Earth-616 (and many others). A beautiful example of these dimensions is Deadpool Corps. The Earth-616 Deadpool travels across the parallel dimensions to recruit a team of alternate versions of himself. He selects Lady Deadpool (Earth-3010), Kidpool (Earth-10330), Dogpool (Earth-103173), and Headpool (Earth-2149). After the team is put together, hilarity ensues. At the bottom of the list are the movies. Earth-199999 appears to contain Iron Man, Iron Man 2, The Incredible Hulk, Thor, Captain America: The First Avenger, and The Avengers. Notice that The Hulk (movie) is not listed. That movie was so bad that Marvel kicked it out of the entire Marvel Universe. LOLz. Also notice the Guardians of the Galaxy in the announced section. This is the craziest team of super heroes ever. Even crazier than the Deadpool Corps. So basically, Marvel created a storytelling ecosystem with infinite possibilities. It's how writers/directors/artists twist the characters and place them in new and different situations that makes the changes so interesting.
Labels:
avengers,
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corps,
deadpool,
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movie,
movies,
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spider-man
Thursday, September 27, 2012
Nothing Is Sacred
Let's just say, I wouldn't be surprised if Capcom decided to remake Resident Evil 2.
After running into this post on Destructoid, I decided that it makes financial sense. After the rage subsided, I came to that conclusion. RE2 is my favorite Resident Evil game; it's quite possibly my favorite video game ever. I don't venture over to Gamespot very often, but the article about Capcom appealing for fan support is pretty lacking. The comments, however, are awesome. It's a healthy mix of action-RE enthusiasts and the classic-RE lovers (that's me). I don't have much to say about this; I could go into another Resident Evil rant, but I think I've said all there is to say. When I find something else to add, you can bet that I'll post it here.
In other news, the Columbus Comic Con is this weekend in the gloomy autumn buckeye state. For right now, I'm planning on attending and taking some sweet pictures.
I've never actually been to a comic convention before. The experience is the big draw for me; I'm not going to see a particular artist or celebrity. However, I would wait in line to see a couple guests. The Boondock Saints will be there, which is cool. If I could get all three of those guys to sign my Saints DVD that would be awesome. But honestly, I'd be happy just shaking their hands and telling them that I'm a fan.
The other person I'm semi-interested in meeting is Arthur Suydam; he's a cover artist. I know of him from Marvel Zombies and Deadpool: Merc with a Mouth. His Deadpool movie parody covers are my favorite.
Unfortunately, Ohio doesn’t get the big spectacle that the San Diego Comic Con gets. Ohio disappoints me. But it is Ohio. My expectations are not lofty.
Tuesday, July 31, 2012
Dead Again, Are We Mr. Pool?
Holy Crap!
Given that July is my birth month, I was contemplating a break from the blog; however, I stumbled upon this lovely treasure while surfing over at gamesradar (my new favorite place to read about funny video game news):
A DEADPOOL VIDEO GAME
With the exception of Batman's Arkham series and Spider-Man: Web of Shadows, I usually keep my distance from super hero games. So when I read about Deadpool's own game, I was slightly worried. Now Deadpool has made some great appearances in super hero games that I like (X-Men Legends 2 and Marvel Ultimate Alliance) and others that I've never played. My only hope is that Deadpool retains his signature style and ridiculousness. If the website and trailer are any indication of what is to come, then this is indeed happening...a very good sign. Check out the site and its social media connections. I just started following Wade Wilson on twitter; this probably should have happened a long time ago.
What I'm most excited about Deadpool's foray into the world of video games is his ability (similar to Spider-Man's) to pull a character roster from all across the Marvel universe. He could get all the weird fringe characters and I'd still be happy. Even a little, mini Lego Deadpool level would be sweet. I have a Lego Deadpool minifig. I'm just saying.
Unfortunately Lego Deadpool is not featured with a Lego pterodactyl. Someday. But the opportunity for more craziness like this is always present whenever Deadpool is around. Such craziness is what I am most anticipating in the Deadpool video game.
With his trusty pistol in one hand and a vial of horse tranquilizer in the other, Lego Deadpool rides a pterodactyl soaring towards adventure and mayhem.
Unfortunately Lego Deadpool is not featured with a Lego pterodactyl. Someday. But the opportunity for more craziness like this is always present whenever Deadpool is around. Such craziness is what I am most anticipating in the Deadpool video game.
Labels:
deadpool,
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